
Texture Artist
- 四川省成都市
- 合同
- 全职
- Create and integrate detailed, high-quality textures and materials for realistic props, environments, weapons, and other assets, adhering to the artistic direction set by the Art Director/Lead Artist.
- Follow specific texture pipelines to produce all required game textures (normal maps, specular, diffuse, etc.), including tiling textures and object-based textures, while adapting to technical constraints.
- Collaborate with other teams (3D model Artist, Technical Artists, Lighting Artists, etc.) to enhance the visual quality of assets.
- Apply expertise and sound judgment to optimize texture usage, ensuring performance efficiency without compromising quality.
- Be proficient with texture tools and maintain/implement structured engine settings.
- Proficiency in texture creation workflows using Substance Painter and Substance Designer.
- Strong understanding of UV layout, material creation, and texture rendering.
- Ability to collaborate with Technical Artists to manage texture libraries, optimize shaders, and improve workflows.
- Experience in defining and establishing texture benchmarks and pipelines for different asset categories.
- Mastery of PBR workflows, including high-poly sculpting, low-poly UV unwrapping, baking, and texturing.
- Familiarity with essential software such as Photoshop, 3ds Max, Maya, and ZBrush.
- Creative mindset with adaptability to various art styles.
- Strong artistic sensibility, attention to detail, and knowledge of composition, value, and color theory.
- Excellent communication and teamwork skills, with the ability to collaborate closely with other departments.
- Experience working with Art Directors to plan texture/material requirements (including pre-production, resource planning, and visual aesthetics).
- Knowledge of other third-party texturing tools (e.g., Quixel, Substance 3d sampler, houdini) or model/render software; familiarity with AI-assisted workflows.
- 3+ years of experience in AAA next-gen game projects.
- Project or outsourcing management skills.
- Ability to create 3D models from reference images or text descriptions.
- Basic traditional art (e.g., sculpture, painting) skills.
- Fluent English communication skills.